![]() That should clear most misconceptions about how MO2 works. This can be a bit time consuming at first, but it is far easier method than with NMM, where loose file conflicts were always managed by order of installation. As always (with any tool), loose files will win all conflicts against archived ones (in BA2 files.) You will need to sort conflicts in left panel, if you have any loose file mods. Tool now appears in your MO2 application list, with correct path.Right click application executable and select option Add as Executable.Modlike applications: installed as mods through MO2.It is now set as MO2 application, with correct path. Select Binary and browse to target application executable in your hard drive.(LOOT, F4SE, 圎dit, WryeBas etc.) These ones you will have to add as MO2 applications from right panel application list (big dropdown list.) You can use option to do this. External applications: installed to hard drive.Each profile uses their own set of INI-files and save files.Īll applications need to be run through MO2. You can create multiply profiles, with different mod combinations, for separate games. Mods set active in profile you are using are active in the game. ![]() MO2 uses virtual Data folder for active profile. MO2 installs all mods as separate mod folders, under it's own installation. I would recommend using Portable option, but Instance does work. But if you're running 400+ mods and 200+ esps, MO2 is the best option.Quick instructionsDownload and install MO2. If you're going to be running just a handful of mods, say 50 or less, then Vortex would be fine. But in the end I suppose the choice could also depend on your mod load. MO2 doesn't need to do this and at most the only slowness you get from it is when you start the game after making a bunch of changes, it might take a minute or two to compile it all up the first time. Installing and uninstalling mods with Vortex or NMM is an absolute chore and incredibly time-consuming, given all the changes they need to make by either shuffling files around or making links. Vortex and NMM are prone to leaving a mess of folders and even some files behind.Īnother example is that MO2 is just faster than the others overall. Prime example is that it leaves the Fallout install folder alone, meaning you always have a "vanilla" install ready if you need it. And see the last note at the bottom as well. Out of curiosity what was the issue you were having with it? In my experience the tough part is the initial setup, but after that it works like a charm.ĮDIT: I suppose I will expand on why I thin MO2 is better. MO2 is hands down better than the alternatives. r/falloutlore - In depth discussion for everything lore related r/classicfallout - For the early Fallout games ![]() New Vegas Nexus - For all your New Vegas modding needsįallout 3 Nexus - For all your Fallout 3 modding needsįallout 4 Nexus - For all your Fallout 4 modding needs GECK WIKI - Wiki for the GECK mod making tool Just kidding, that would be a terrible story Please use spoiler tags for MAJOR game events. Please use tags in your post titles for what game, and what you want to discuss! Each post MUST have a tag for which game you are posting about.ĮXAMPLE : New Vegas Fiend Companion All others will be removed.Ĭomplete Bug Fix Guide for all Fallout Games ![]() Posts promoting a released mod must link to the MOD, not a videoĪll request posts must be in the weekly sticky thread (Wednesdays). Support posts without load orders (Not mod list) will be removed.ĭo not post the same mod/video more than once, with the exception of major updates. This includes posting mods that were removed / taken down. One word or vague titles will be removed.ĭo not post images / video unless you list the mods you use in the description / commentsĭon't promote Piracy.
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